How to Gamify Your Life: An Experiment – Part 3

How to Gamify Your Life - An Experiment
 

This post is Part 3 of an ongoing experiment in which I gamify my life. To catch up to speed, here’s Part 1 and Part 2. The log continues with my second and third week of the experiment.

Week Two

Wow, this week flew by! I stayed diligent with tracking my progress in my various skills, but recently I’ve been experiencing tracking fatigue.

If you recall, I’ve been using a motivational time-tracking app called “Level Me Up!” (based on the 10,000 hours to mastery rule). Although the app’s “leveling up” feature is cool in its own right, in order to motivate myself to level up, I’ve created a system of short-term incentives (usually by allowing myself to buy items I’ve had my eye on: a coffee maker, subscription to Audible.com, etc.) to add an additional source of motivation. This system worked well for two weeks. Unfortunately, three challenges with this system are beginning to rear their heads:

a) Remembering to turn on the Level Me Up!’s skill timer while I’m working on a skill (and remembering to turn it off right when I’m done) have proven to be quite a nuisance because I keep forgetting. Especially at work where I’m constantly breaking for meetings, food, coffee, etc., it’s a pain to keep track of whether the timer is running or not.
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How to Gamify Your Life: An Experiment – Part 2

How to Gamify Your Life - An Experiment

This post is Part 2 of an ongoing experiment in which I seek to gamify my life and study the implications such gamification has on motivation and happiness. To catch up to speed, here’s Part 1.

 

Week 1 – Days One & Two

So far, I feel pretty much the same. I still wake up, eat breakfast, go to work, come home, and repeat. But there are a few subtle changes that I’m already noticing.
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